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        <title>&lt;font size=4.97em&gt;&lt;b&gt;홈레코딩 위키&lt;/b&gt;&lt;/font&gt;</title>
        <description>by&amp;nbsp&lt;a href=&quot;https://riversidejazz.imweb.me&quot; target=&quot;_blank&quot;&gt;리버사이드 재즈 레이블&lt;/a&gt;</description>
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       <dc:date>2026-04-30T04:32:09+00:00</dc:date>
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        <title><font size=4.97em><b>홈레코딩 위키</b></font></title>
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        <dc:date>2024-12-26T08:05:12+00:00</dc:date>
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        <title>반사</title>
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&lt;h1 class=&quot;sectionedit1&quot; id=&quot;반사&quot;&gt;반사&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=소리 사운드 오디오&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;소리&lt;/a&gt;의 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/acoustics/sound_behavior/reflection&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;acoustics:sound_behavior:reflection&quot; data-wiki-id=&quot;acoustics:sound_behavior:reflection&quot;&gt;반사&lt;/a&gt; 현상은 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=소리 사운드 오디오&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;소리&lt;/a&gt; &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=웨이브 파형 파동&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;파동&lt;/a&gt;이 특정 표면에 부딪혀 돌아오는 현상을 말합니다. 이는 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=소리 사운드 오디오&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;소리&lt;/a&gt; &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=웨이브 파형 파동&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;파동&lt;/a&gt;이 장애물이나 벽 등을 만나면 일어나며, &lt;a href=&quot;https://wiki.homerecz.com/doku.php/acoustics/sound_behavior/reflection&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;acoustics:sound_behavior:reflection&quot; data-wiki-id=&quot;acoustics:sound_behavior:reflection&quot;&gt;반사&lt;/a&gt;된 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=소리 사운드 오디오&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;소리&lt;/a&gt;는 듣는 사람에게 원래 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=소리 사운드 오디오&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;소리&lt;/a&gt;와 함께 도달합니다. 이러한 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/acoustics/sound_behavior/reflection&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;acoustics:sound_behavior:reflection&quot; data-wiki-id=&quot;acoustics:sound_behavior:reflection&quot;&gt;반사&lt;/a&gt; 현상은 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=음향 음향학&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;음향&lt;/a&gt;의 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=반사음 리버브 반향 잔향 에코&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;반향&lt;/a&gt;이나 공간의 특성을 이해하는 데 중요한 역할을 합니다.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=소리 사운드 오디오&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;소리&lt;/a&gt;의 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/acoustics/sound_behavior/reflection&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;acoustics:sound_behavior:reflection&quot; data-wiki-id=&quot;acoustics:sound_behavior:reflection&quot;&gt;반사&lt;/a&gt;는 “입사각과 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/acoustics/sound_behavior/reflection&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;acoustics:sound_behavior:reflection&quot; data-wiki-id=&quot;acoustics:sound_behavior:reflection&quot;&gt;반사&lt;/a&gt;각이 같다”는 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=법칙&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;법칙&lt;/a&gt;을 따릅니다. 때로는 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/acoustics/sound_behavior/reflection&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;acoustics:sound_behavior:reflection&quot; data-wiki-id=&quot;acoustics:sound_behavior:reflection&quot;&gt;반사&lt;/a&gt;의 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=법칙&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;법칙&lt;/a&gt;이라고도 합니다. 빛과 다른 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=웨이브 파형 파동&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;파동&lt;/a&gt;, 그리고 당구공이 탁자의 뱅크에서 튀는 것과 같은 현상에서도 동일한 행동이 관찰됩니다. &lt;a href=&quot;https://wiki.homerecz.com/doku.php/acoustics/sound_behavior/reflection&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;acoustics:sound_behavior:reflection&quot; data-wiki-id=&quot;acoustics:sound_behavior:reflection&quot;&gt;반사&lt;/a&gt;된 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=웨이브 파형 파동&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;파동&lt;/a&gt;은 입사된 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=웨이브 파형 파동&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;파동&lt;/a&gt;과 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/acoustics/sound_behavior/interference&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;acoustics:sound_behavior:interference&quot; data-wiki-id=&quot;acoustics:sound_behavior:interference&quot;&gt;간섭&lt;/a&gt;하여, 건설적 및 파괴적 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/acoustics/sound_behavior/interference&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;acoustics:sound_behavior:interference&quot; data-wiki-id=&quot;acoustics:sound_behavior:interference&quot;&gt;간섭&lt;/a&gt;의 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=패턴&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;패턴&lt;/a&gt;을 생성할 수 있습니다. 이는 방안에서 스탠딩 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=웨이브 파형 파동&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;웨이브&lt;/a&gt;라고 불리는 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=공명 공진 레조넌스&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;공명&lt;/a&gt;을 유발할 수 있습니다. 이는 단단한 표면 근처의 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=소리 사운드 오디오&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;소리&lt;/a&gt; 강도가 증가한다는 것을 의미합니다. 왜냐하면 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/acoustics/sound_behavior/reflection&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;acoustics:sound_behavior:reflection&quot; data-wiki-id=&quot;acoustics:sound_behavior:reflection&quot;&gt;반사&lt;/a&gt;된 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=웨이브 파형 파동&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;파동&lt;/a&gt;이 입사된 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=웨이브 파형 파동&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;파동&lt;/a&gt;에 추가되어 표면 근처의 얇은 “Pressure Zone”에서 압력 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/acoustics/sound/amplitude/start&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;acoustics:sound:amplitude:start&quot; data-wiki-id=&quot;acoustics:sound:amplitude:start&quot;&gt;진폭&lt;/a&gt;이 두 배로 증가하기 때문입니다. 이는 PZM &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=마이크로폰 마이크&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;마이크&lt;/a&gt;에서 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=감도&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;감도&lt;/a&gt;를 높이는 데 사용됩니다. 압력이 두 배로 증가하면 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=마이크로폰 마이크&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;마이크로폰&lt;/a&gt;이 수음하는 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=시그널 신호&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;신호&lt;/a&gt;가 6&lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=dB&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;dB&lt;/a&gt;이 증가합니다. 스트링 진동 현상과 관 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=공명 공진 레조넌스&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;공명&lt;/a&gt; 현상에서의 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/acoustics/sound_behavior/reflection&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;acoustics:sound_behavior:reflection&quot; data-wiki-id=&quot;acoustics:sound_behavior:reflection&quot;&gt;반사&lt;/a&gt;는 해당 시스템에서 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=공명 공진 레조넌스&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;공명&lt;/a&gt; 스탠딩 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=웨이브 파형 파동&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;웨이브&lt;/a&gt;를 생성하는 데 중요합니다.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;https://wiki.homerecz.com/lib/exe/detail.php/acoustics/sound/sound_behavior/20240216-053055.png?id=acoustics%3Asound_behavior%3Areflection&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;acoustics:sound:sound_behavior:20240216-053055.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;https://wiki.homerecz.com/lib/exe/fetch.php/acoustics/sound/sound_behavior/20240216-053055.png&quot; class=&quot;mediacenter&quot; loading=&quot;lazy&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;https://wiki.homerecz.com/lib/exe/detail.php/acoustics/sound/sound_behavior/20240507-011655.png?id=acoustics%3Asound_behavior%3Areflection&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;acoustics:sound:sound_behavior:20240507-011655.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;https://wiki.homerecz.com/lib/exe/fetch.php/acoustics/sound/sound_behavior/20240507-011655.png&quot; class=&quot;mediacenter&quot; loading=&quot;lazy&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

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&lt;h1 class=&quot;sectionedit2&quot; id=&quot;reflection&quot;&gt;Reflection&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
The phenomenon of sound reflection refers to the occurrence where sound waves hit a specific surface and bounce back. This happens when sound waves encounter obstacles or walls, and the reflected sound reaches the listener along with the original sound. This reflection phenomenon plays a crucial role in understanding the reverberation of sound and the characteristics of a space.
&lt;/p&gt;

&lt;p&gt;
The reflection of sound follows the law “angle of incidence equals angle of reflection”, sometimes called the law of reflection. The same behavior is observed with light and other waves, and by the bounce of a billiard ball off the bank of a table. The reflected waves can interfere with incident waves, producing patterns of constructive and destructive interference. This can lead to resonances called standing waves in rooms. It also means that the sound intensity near a hard surface is enhanced because the reflected wave adds to the incident wave, giving a pressure amplitude that is twice as great in a thin “pressure zone” near the surface. This is used in pressure zone microphones to increase sensitivity. The doubling of pressure gives a 6 decibel increase in the signal picked up by the microphone. Reflection of waves in strings and air columns are essential to the production of resonant standing waves in those systems.
&lt;/p&gt;

&lt;/div&gt;
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&lt;h2 class=&quot;sectionedit3&quot; id=&quot;관련된_음향효과&quot;&gt;관련된 음향효과&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;&lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=룸&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt; 룸&lt;/a&gt; &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=모드&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;모드&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;https://wiki.homerecz.com/doku.php/acoustics/room_acoustics/clarity&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;acoustics:room_acoustics:clarity&quot; data-wiki-id=&quot;acoustics:room_acoustics:clarity&quot;&gt;명료도&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;https://wiki.homerecz.com/doku.php/acoustics/room_acoustics/rt60&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;acoustics:room_acoustics:rt60&quot; data-wiki-id=&quot;acoustics:room_acoustics:rt60&quot;&gt;RT60&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=반사음 리버브 반향 잔향 에코&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;리버브&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=반사음 리버브 반향 잔향 에코&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;에코&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;https://wiki.homerecz.com/doku.php/acoustics/sound_field/diffuse_field&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;acoustics:sound_field:diffuse_field&quot; data-wiki-id=&quot;acoustics:sound_field:diffuse_field&quot;&gt;확산장&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
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