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        <title>홈레코딩 위키</title>
        <description>by&amp;nbsp&lt;a href=&quot;https://riversidejazz.imweb.me&quot; target=&quot;_blank&quot;&gt;리버사이드 재즈 레이블&lt;/a&gt;</description>
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       <dc:date>2026-05-18T23:29:00+00:00</dc:date>
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        <dc:date>2026-05-15T21:35:11+00:00</dc:date>
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        <title>아날로그 모델링</title>
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&lt;h1 class=&quot;sectionedit1&quot; id=&quot;아날로그_모델링&quot;&gt;아날로그 모델링&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=소리 사운드 오디오&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;오디오&lt;/a&gt; &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=플러그인 plugin&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;플러그인&lt;/a&gt; 분야에서 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=아날로그 analog&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;아날로그&lt;/a&gt; &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=모델링&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;모델링&lt;/a&gt;(Analog Modeling)이란, &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=튜브 진공관&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;진공관&lt;/a&gt;, &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=트랜스포머 트랜스&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;트랜스포머&lt;/a&gt;, &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=트랜지스터 JFET FET BJT&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;트랜지스터&lt;/a&gt;, 인덕터, &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=테이프&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;테이프&lt;/a&gt; 머신 등 과거 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=아날로그 analog&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;아날로그&lt;/a&gt; &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=하드웨어&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;하드웨어&lt;/a&gt; 소자의 물리적·전기적 특성을 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=디지털 digital&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;디지털&lt;/a&gt; &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=시그널 신호&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;신호&lt;/a&gt; 처리(&lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=DSP&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;DSP&lt;/a&gt;) 알고리즘을 통해 가상 공간에 그대로 재현하는 기술을 의미합니다.
&lt;/p&gt;

&lt;p&gt;
단순히 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=소리 사운드 오디오&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;소리&lt;/a&gt;를 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=EQ 이퀄라이저&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;이퀄라이저&lt;/a&gt;로 깎거나 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/acoustics/sound/amplitude/volume&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;acoustics:sound:amplitude:volume&quot; data-wiki-id=&quot;acoustics:sound:amplitude:volume&quot;&gt;볼륨&lt;/a&gt;을 키우는 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=선형 선형성 리니어 linear&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;선형&lt;/a&gt;적(Linear) 가공을 넘어, &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=아날로그 analog&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;아날로그&lt;/a&gt; 부품이 가진 고유의 &amp;#039;불완전함&amp;#039;과 &amp;#039;예측 불가능성&amp;#039;을 수학적으로 코딩하여 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=디지털 digital&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;디지털&lt;/a&gt; 세계로 이식하는 작업입니다.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=아날로그 analog&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;아날로그&lt;/a&gt; &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=모델링&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;모델링&lt;/a&gt;이 정의하는 핵심 요소 3가지
&lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=플러그인 plugin&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;플러그인&lt;/a&gt;이 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=아날로그 analog&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;아날로그&lt;/a&gt;를 제대로 &amp;#039;&lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=모델링&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;모델링&lt;/a&gt;&amp;#039;했다고 하려면 다음과 같은 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=shㅁowtag&amp;amp;tag=비선형  비선형성 넌리니어 nonlinear&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;비선형&lt;/a&gt;적 특성들이 반드시 구현되어야 합니다.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=shㅁowtag&amp;amp;tag=비선형  비선형성 넌리니어 nonlinear&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;비선형&lt;/a&gt; &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=디스토션 왜곡 착색 새츄레이션&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;왜곡&lt;/a&gt;과 포화 (Non-linear Distortion &amp;amp; Saturation): &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=입력 인풋&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;입력&lt;/a&gt; &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=시그널 신호&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;신호&lt;/a&gt;의 크기가 커질수록 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=웨이브 파형 파동&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;파형&lt;/a&gt;이 찌그러지며 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=배음 하모닉스 고조파&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;고조파&lt;/a&gt;(Harmonics)가 발생하는 현상입니다. &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=아날로그 analog&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;아날로그&lt;/a&gt; &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=장비&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;장비&lt;/a&gt;는 특정 임계점을 넘으면 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=디지털 digital&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;디지털&lt;/a&gt;처럼 딱딱하게 깨지지 않고, &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=음악&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;음악&lt;/a&gt;적이고 부드럽게 컴프레션이 걸리며 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=배음 하모닉스 고조파&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;배음&lt;/a&gt;이 추가되는데 이를 재현하는 것이 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=모델링&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;모델링&lt;/a&gt;의 핵심입니다.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 동적 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=주파수&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;주파수&lt;/a&gt; 응답 (Dynamic Frequency Response): 고정된 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=EQ 이퀄라이저&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;EQ&lt;/a&gt; 값과 달리, &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=아날로그 analog&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;아날로그&lt;/a&gt; &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=모델링&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;모델링&lt;/a&gt;은 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=입력 인풋&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;입력&lt;/a&gt;되는 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=시그널 신호&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;신호&lt;/a&gt;의 크기나 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=주파수&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;주파수&lt;/a&gt; 성분에 따라 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=주파수&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;주파수&lt;/a&gt; 반응 곡선과 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=위상 페이즈 phase&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;위상&lt;/a&gt;(Phase)이 실시간으로 계속해서 변화합니다.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 상호작용과 메모리 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=이펙트 효과 FX 효과음&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;효과&lt;/a&gt; (Interaction &amp;amp; Memory Effect): &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=회로 서킷&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;회로&lt;/a&gt; 내의 한 부품이 변하면 다른 부품의 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/%EC%9D%8C%ED%96%A5/electric_circuit/formula_wheel&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;음향:electric_circuit:formula_wheel&quot; data-wiki-id=&quot;음향:electric_circuit:formula_wheel&quot;&gt;전압&lt;/a&gt;과 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/%EC%9D%8C%ED%96%A5/electric_circuit/formula_wheel&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;음향:electric_circuit:formula_wheel&quot; data-wiki-id=&quot;음향:electric_circuit:formula_wheel&quot;&gt;전류&lt;/a&gt;에도 영향을 미치는 상호작용, 그리고 직전 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=시그널 신호&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;신호&lt;/a&gt;의 잔재가 현재 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=시그널 신호&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;신호&lt;/a&gt;의 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=디스토션 왜곡 착색 새츄레이션&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;왜곡&lt;/a&gt;에 영향을 주는 히스테리시스(Hysteresis) 같은 메모리 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=이펙트 효과 FX 효과음&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;효과&lt;/a&gt;를 수학적 미분 방정식으로 풀어냅니다.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

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&lt;h2 class=&quot;sectionedit2&quot; id=&quot;아날로그_모델링의_두가지_방식&quot;&gt;아날로그 모델링의 두가지 방식&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=아날로그 analog&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;아날로그&lt;/a&gt; &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=장비&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;장비&lt;/a&gt; 특유의 질감과 반응성을 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=디지털 digital&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;디지털&lt;/a&gt; 환경에서 재현하려는 노력은 크게 두 가지 철학적, 기술적 방향으로 나뉩니다. 바로 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=회로 서킷&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;회로&lt;/a&gt;의 물리적 구조를 바닥부터 쌓아 올리는 &amp;#039;SPICE 기반 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=모델링&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;모델링&lt;/a&gt;&amp;#039;과, &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=장비&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;장비&lt;/a&gt;의 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=입력 인풋&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;입력&lt;/a&gt;과 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=출력 아웃 아웃풋&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;출력&lt;/a&gt; 사이의 상관관계에 집중하는 &amp;#039;블랙박스 기반 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=모델링&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;모델링&lt;/a&gt;&amp;#039;입니다.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT{&amp;quot;target&amp;quot;:&amp;quot;section&amp;quot;,&amp;quot;name&amp;quot;:&amp;quot;\uc544\ub0a0\ub85c\uadf8 \ubaa8\ub378\ub9c1\uc758 \ub450\uac00\uc9c0 \ubc29\uc2dd&amp;quot;,&amp;quot;hid&amp;quot;:&amp;quot;\uc544\ub0a0\ub85c\uadf8_\ubaa8\ub378\ub9c1\uc758_\ub450\uac00\uc9c0_\ubc29\uc2dd&amp;quot;,&amp;quot;codeblockOffset&amp;quot;:0,&amp;quot;secid&amp;quot;:2,&amp;quot;range&amp;quot;:&amp;quot;1933-2358&amp;quot;} --&gt;
&lt;h3 class=&quot;sectionedit3&quot; id=&quot;회로의_유전자를_복제하는_spice_기반_모델링&quot;&gt;1. 회로의 유전자를 복제하는 SPICE 기반 모델링&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
SPICE(Simulation Program with Integrated Circuit Emphasis) 기반 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=모델링&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;모델링&lt;/a&gt;은 이름 그대로 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=아날로그 analog&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;아날로그&lt;/a&gt; &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=회로 서킷&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;회로&lt;/a&gt;도에 포함된 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/%EC%9D%8C%ED%96%A5/electric_circuit/formula_wheel&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;음향:electric_circuit:formula_wheel&quot; data-wiki-id=&quot;음향:electric_circuit:formula_wheel&quot;&gt;저항&lt;/a&gt;, 커패시터, &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=튜브 진공관&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;진공관&lt;/a&gt;, &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=트랜스포머 트랜스&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;트랜스포머&lt;/a&gt; 등 개별 부품의 물리적 특성을 수학적인 방정식으로 변환하여 가상 공간에 재구성하는 방식입니다.
&lt;/p&gt;

&lt;p&gt;
이 방식의 핵심은 상호작용의 구현에 있습니다. 예를 들어, &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=트랜스포머 트랜스&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;트랜스포머&lt;/a&gt;의 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=입력 인풋&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;입력&lt;/a&gt; &lt;a href=&quot;https://wiki.homerecz.com/doku.php/%EC%9D%8C%ED%96%A5/electric_circuit/formula_wheel&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;음향:electric_circuit:formula_wheel&quot; data-wiki-id=&quot;음향:electric_circuit:formula_wheel&quot;&gt;전압&lt;/a&gt;이 변할 때 코어의 자기장이 어떻게 포화되는지, 그 결과가 주변 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=회로 서킷&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;회로&lt;/a&gt;의 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/%EC%9D%8C%ED%96%A5/electric_circuit/formula_wheel&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;음향:electric_circuit:formula_wheel&quot; data-wiki-id=&quot;음향:electric_circuit:formula_wheel&quot;&gt;전류&lt;/a&gt; 흐름에 어떤 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=피드&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;피드&lt;/a&gt;&lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=백&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;백&lt;/a&gt;을 주는지 실시간으로 계산합니다. 덕분에 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=노브&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;노브&lt;/a&gt;를 돌&lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=릴 reel&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;릴 &lt;/a&gt;때 발생하는 미묘한 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=톤&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;톤&lt;/a&gt;의 변화나, &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=입력 인풋&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;입력&lt;/a&gt; &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=시그널 신호&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;신호&lt;/a&gt;의 크기에 따라 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=shㅁowtag&amp;amp;tag=비선형  비선형성 넌리니어 nonlinear&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;비선형&lt;/a&gt;적으로 반응하는 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=아날로그 analog&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;아날로그&lt;/a&gt; 특유의 역동성을 가장 정교하게 살려낼 수 있습니다.
&lt;/p&gt;

&lt;p&gt;
하지만 모든 부품의 복잡한 미분 방정식을 매 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=샘플 샘플링&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;샘플&lt;/a&gt;마다 연산해야 하므로 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/%EC%BB%B4%ED%93%A8%ED%84%B0/cpu/start&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;컴퓨터:cpu:start&quot; data-wiki-id=&quot;컴퓨터:cpu:start&quot;&gt;CPU&lt;/a&gt;에 가해지는 계산 부하가 매우 큽니다. 따라서 고성능 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=DSP&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;DSP&lt;/a&gt;를 탑재한 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=하드웨어&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;하드웨어&lt;/a&gt;나 최신 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/%EC%BB%B4%ED%93%A8%ED%84%B0/start&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;컴퓨터:start&quot; data-wiki-id=&quot;컴퓨터:start&quot;&gt;컴퓨터&lt;/a&gt; 사양을 요구하는 경우가 많지만, &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=아날로그 analog&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;아날로그&lt;/a&gt;의 &amp;#039;영혼&amp;#039;을 복제하는 데 가장 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=근접&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;근접&lt;/a&gt;한 방식으로 평가받습니다.
&lt;/p&gt;

&lt;p&gt;
&lt;span id=&quot;img_image1&quot; class=&quot;imgcaption center&quot;&gt;&lt;a href=&quot;https://wiki.homerecz.com/lib/exe/detail.php/%EC%9D%8C%ED%96%A5/plugin/20260516-063154.png?id=%EC%9D%8C%ED%96%A5%3Aplugin%3Aanalog_modelling&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;음향:plugin:20260516-063154.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;https://wiki.homerecz.com/lib/exe/fetch.php/%EC%9D%8C%ED%96%A5/plugin/20260516-063154.png&quot; class=&quot;media&quot; loading=&quot;lazy&quot; title=&quot;Yamaha VCM, Virtual Circuit Modelling&quot; alt=&quot;Yamaha VCM, Virtual Circuit Modelling&quot; /&gt;&lt;/a&gt;&lt;span class=&quot;undercaption&quot;&gt;그림 1&lt;a href=&quot; &quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;span id=&quot;img_image2&quot; class=&quot;imgcaption center&quot;&gt;&lt;a href=&quot;https://wiki.homerecz.com/lib/exe/detail.php/%EC%9D%8C%ED%96%A5/plugin/20260516-063343.png?id=%EC%9D%8C%ED%96%A5%3Aplugin%3Aanalog_modelling&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;음향:plugin:20260516-063343.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;https://wiki.homerecz.com/lib/exe/fetch.php/%EC%9D%8C%ED%96%A5/plugin/20260516-063343.png&quot; class=&quot;media&quot; loading=&quot;lazy&quot; title=&quot;Yamaha VCM, Virtual Circuit Modelling&quot; alt=&quot;Yamaha VCM, Virtual Circuit Modelling&quot; /&gt;&lt;/a&gt;&lt;span class=&quot;undercaption&quot;&gt;그림 2&lt;a href=&quot; &quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;span id=&quot;img_image3&quot; class=&quot;imgcaption center&quot;&gt;&lt;a href=&quot;https://wiki.homerecz.com/lib/exe/detail.php/%EC%9D%8C%ED%96%A5/plugin/20260516-063351.png?id=%EC%9D%8C%ED%96%A5%3Aplugin%3Aanalog_modelling&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;음향:plugin:20260516-063351.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;https://wiki.homerecz.com/lib/exe/fetch.php/%EC%9D%8C%ED%96%A5/plugin/20260516-063351.png&quot; class=&quot;media&quot; loading=&quot;lazy&quot; title=&quot;Yamaha VCM, Virtual Circuit Modelling&quot; alt=&quot;Yamaha VCM, Virtual Circuit Modelling&quot; /&gt;&lt;/a&gt;&lt;span class=&quot;undercaption&quot;&gt;그림 3&lt;a href=&quot; &quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;span id=&quot;img_image4&quot; class=&quot;imgcaption center&quot;&gt;&lt;a href=&quot;https://wiki.homerecz.com/lib/exe/detail.php/%EC%9D%8C%ED%96%A5/plugin/20260516-063357.png?id=%EC%9D%8C%ED%96%A5%3Aplugin%3Aanalog_modelling&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;음향:plugin:20260516-063357.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;https://wiki.homerecz.com/lib/exe/fetch.php/%EC%9D%8C%ED%96%A5/plugin/20260516-063357.png&quot; class=&quot;media&quot; loading=&quot;lazy&quot; title=&quot;Yamaha VCM, Virtual Circuit Modelling&quot; alt=&quot;Yamaha VCM, Virtual Circuit Modelling&quot; /&gt;&lt;/a&gt;&lt;span class=&quot;undercaption&quot;&gt;그림 4&lt;a href=&quot; &quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;span id=&quot;img_image5&quot; class=&quot;imgcaption center&quot;&gt;&lt;a href=&quot;https://wiki.homerecz.com/lib/exe/detail.php/%EC%9D%8C%ED%96%A5/plugin/20260516-063402.png?id=%EC%9D%8C%ED%96%A5%3Aplugin%3Aanalog_modelling&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;음향:plugin:20260516-063402.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;https://wiki.homerecz.com/lib/exe/fetch.php/%EC%9D%8C%ED%96%A5/plugin/20260516-063402.png&quot; class=&quot;media&quot; loading=&quot;lazy&quot; title=&quot;Yamaha VCM, Virtual Circuit Modelling&quot; alt=&quot;Yamaha VCM, Virtual Circuit Modelling&quot; /&gt;&lt;/a&gt;&lt;span class=&quot;undercaption&quot;&gt;그림 5&lt;a href=&quot; &quot;&gt;&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT{&amp;quot;target&amp;quot;:&amp;quot;section&amp;quot;,&amp;quot;name&amp;quot;:&amp;quot;1. \ud68c\ub85c\uc758 \uc720\uc804\uc790\ub97c \ubcf5\uc81c\ud558\ub294 SPICE \uae30\ubc18 \ubaa8\ub378\ub9c1&amp;quot;,&amp;quot;hid&amp;quot;:&amp;quot;\ud68c\ub85c\uc758_\uc720\uc804\uc790\ub97c_\ubcf5\uc81c\ud558\ub294_spice_\uae30\ubc18_\ubaa8\ub378\ub9c1&amp;quot;,&amp;quot;codeblockOffset&amp;quot;:0,&amp;quot;secid&amp;quot;:3,&amp;quot;range&amp;quot;:&amp;quot;2359-4131&amp;quot;} --&gt;
&lt;h3 class=&quot;sectionedit4&quot; id=&quot;결과의_궤적을_추적하는_블랙박스_기반_모델링&quot;&gt;2. 결과의 궤적을 추적하는 블랙박스 기반 모델링&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
반면 블랙박스(Black-box) &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=모델링&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;모델링&lt;/a&gt;은 내부의 복잡한 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=회로 서킷&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;회로&lt;/a&gt; 구조에는 관심을 두지 않습니다. 대신 실제 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=아날로그 analog&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;아날로그&lt;/a&gt; &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=장비&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;장비&lt;/a&gt;에 특정 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=시그널 신호&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;신호&lt;/a&gt;를 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=입력 인풋&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;입력&lt;/a&gt;했을 때 나오는 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=출력 아웃 아웃풋&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;출력&lt;/a&gt; 데이터를 수집하고, 그 결과물들의 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=패턴&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;패턴&lt;/a&gt;을 분석하여 이를 모사하는 알고리즘을 만듭니다. 마치 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=장비&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;장비&lt;/a&gt;의 &amp;#039;성격&amp;#039;만을 데이터화하여 흉내 내는 것과 같습니다.
&lt;/p&gt;

&lt;p&gt;
전형적인 기법으로는 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=장비&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;장비&lt;/a&gt;의 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=주파수&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;주파수&lt;/a&gt; 응답을 복제하는 임펄스 응답(Impulse Response)이나, &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=입력 출력 인풋 아웃풋&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;입출력&lt;/a&gt; 값의 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=디스토션 왜곡 착색 새츄레이션&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;왜곡&lt;/a&gt; 정도를 함수로 정의하는 정적 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=웨이브 파형 파동&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;웨이브&lt;/a&gt;쉐이핑(Static Waveshaping) 등이 있습니다. 최근에는 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/acoustics/room_acoustics/room_mode&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;acoustics:room_acoustics:room_mode&quot; data-wiki-id=&quot;acoustics:room_acoustics:room_mode&quot;&gt;딥&lt;/a&gt;러닝과 인공신경망을 활용해 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=장비&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;장비&lt;/a&gt;의 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=입력 출력 인풋 아웃풋&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;입출력&lt;/a&gt; 데이터를 학습시키는 방식도 이 블랙박스 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=모델링&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;모델링&lt;/a&gt;의 진화된 형태로 볼 수 있습니다.
&lt;/p&gt;

&lt;p&gt;
이 방식의 최대 장점은 효율성입니다. 복잡한 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=회로 서킷&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;회로&lt;/a&gt; 계산 과정을 생략하고 이미 정의된 수학적 곡선을 따라 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=시그널 신호&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;신호&lt;/a&gt;를 처리하므로 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/%EC%BB%B4%ED%93%A8%ED%84%B0/cpu/start&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;컴퓨터:cpu:start&quot; data-wiki-id=&quot;컴퓨터:cpu:start&quot;&gt;CPU&lt;/a&gt; 점유율이 매우 낮습니다. 다만, 특정 설정값에서는 완벽하게 똑같은 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=소리 사운드 오디오&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;소리&lt;/a&gt;를 내더라도 사용자가 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=노브&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;노브&lt;/a&gt;를 돌리거나 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=입력 인풋&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;입력&lt;/a&gt; &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=시그널 신호&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;신호&lt;/a&gt;를 극단적으로 밀어 넣을 때 발생하는 &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=아날로그 analog&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;아날로그&lt;/a&gt; &lt;a href=&quot;https://wiki.homerecz.com/doku.php/start?do=showtag&amp;amp;tag=장비&quot; class=&quot;wikilink1&quot; target=&quot;_blank&quot; title=&quot;start&quot; data-wiki-id=&quot;start&quot;&gt;장비&lt;/a&gt; 특유의 예측 불가능한 동적 반응(Dynamic Response)은 SPICE 방식에 비해 다소 경직될 수 있다는 한계가 있습니다.
&lt;/p&gt;
&lt;div class=&quot;tags&quot;&gt;&lt;span&gt;
	&lt;a href=&quot;https://wiki.homerecz.com/doku.php/tag/%EC%95%84%EB%82%A0%EB%A1%9C%EA%B7%B8?do=showtag&amp;amp;tag=%EC%95%84%EB%82%A0%EB%A1%9C%EA%B7%B8&quot; class=&quot;wikilink1&quot; title=&quot;tag:아날로그&quot; rel=&quot;tag&quot;&gt;아날로그&lt;/a&gt;,
	&lt;a href=&quot;https://wiki.homerecz.com/doku.php/tag/%EB%AA%A8%EB%8D%B8%EB%A7%81?do=showtag&amp;amp;tag=%EB%AA%A8%EB%8D%B8%EB%A7%81&quot; class=&quot;wikilink1&quot; title=&quot;tag:모델링&quot; rel=&quot;tag&quot;&gt;모델링&lt;/a&gt;
&lt;/span&gt;&lt;/div&gt;

&lt;/div&gt;
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